The Stormlands is a superstitious land, many of the people there thinking that their kings of old fought against the gods themselves and won. The legend within their kingdom is that the old storm kings defied the very gods themselves, and that no matter how hard the gods tried they could not bring down the fortress of Storms End, the fortress named for the fact that no storm could ever bring it down. When the Targaryens invaded however, The Stormlands could not hold up to their power and were eventually defeated in a prolonged siege. House Baratheon was given the seat at Storms End for their loyalty to the Targaryens and were name the new lords of The Stormlands. Ironically, it was House Baratheon themselves that led the rebellion against the Targaryens and eventually succeeded, Robert Baratheon becoming the new king because of the rebellion. For awhile The Stormlands were the dominant kingdom in the realm as they had control over the crownlands, but now that Robert Baratheon is dead and the Lannisters are in control of Kings landing, The Stormlands lead a rebellion once more, looking to control the realm.
The Stormlands is a major faction in Westeros in the mod AWOIAF. The Stormlands are bordered by Dorne to the south, Dragonstone and The Westerlands to the north, and The Reach to the west. The Stormlands is located beside an ocean that protects most of their territory to the east. The Stormlands has alot of natural defenses around their lands, their castles and lands having plenty of moats, tall walls, and dependable towers. Most of the land in The Stormlands is not really suitable for growing crops, and instead they focus most of their economy on both their military and fishing. Because of the large ocean that surrounds their land, fishing is a very valuable source of income for them. Mining is also very common within The Stormlands because of all the cliffs and crags that surround their lands. It is not uncommon to see a large number of men working in a stone quarry to provide heavy rocks for castle or city walls, or even to use in sieges against enemy strongholds.
The Stormlands worship the Seven Faced God, more commonly referred to as the faith of the seven.
Members of the Faith worship the Seven Who Are One, a single deity with seven aspects or faces. For the less educated, however, this concept is often difficult to grasp, causing them to often believe that there are indeed seven different gods. Depending on their need, worshipers pray to specific faces of the Seven.
Storms End and Weeping Town.
Griffin's Roost, Broad Arch, Parchemnts, Haystack Hall, Eventfall Hall, Greenstone, Bronze Gate, Amberly, Mistwood, and Stonehelm.
Tarth, Rainwood, Estermont, Amber Bay, Cape Wrath, Stoney Tap, Dagger Village, Rooster's Top, Shipbreaker, Cutter Grove, Penrose, and Wendwater.
The Stormlands specializes in medium to heavy infantry and medium to heavy cavalry. The Stormlands have poor archery units compared to other factions.
The Stormlands have up to a fifth tier infantry unit in Stormlands House Guard. Stormlands House Guard for their tier level is an excellent and well balance infantry unit. Because of The Stormlands heavy infantry they are excellent in defense on both field battles and in sieges. They are also useful for scaling walls and taking out defenders.
The Stormlands have cavalry troops which are decent in quality with good armor and weapons however have mid-range horses which are not heavily armored.
Both the Stormlands cavalry and infantry units both are equipped with spiked maces which are useful for inflicting blunt damage and knocking enemies and capturing them.
When fielding a unit of Stormland troops it is advisable to have your cavalry go off to the side while your infantry slowly advance to the enemy. Whenever your enemy charges into you with their cavalry you should send your own horsemen into their infantry while your infantry surround their cavalry and kill them. Afterwards charge your infantry into the enemy footmen.
-Tier 4 infantry has amazing body armor
-Almost all units use blunt weapons
-Archers only uses hunting bows
-Stormlands Knight has low body armor for its tier
Unique, Heritage Based Troops
The player can recruit the following special, elite troops if Stormlands is chosen as the starting people:
-Stormlands House Knight can be recruited from NPC named Jon Irenicus located in Storms End if starting people is Stormlands AND if renown is high enough (at least 1 000 renown). It costs 10,000 stags and 14 days to get 5 Stormlands House Knights.
-The Stormlands House Knight are one of the most elite heavy cavalry units in the game. Serve as devastating heavy shock cavalry. Stormlands House Knight's are equipped with spiked maces which are useful for knocking enemy troops unconscious and taking them prisoner.
Recruiting units from The Stormlands
In order to recruit Stormland units from villages you own as an independent kingdom you will need to select a Stormland race on character creation. Stormland units can be recruited from villages regardless of player status unless they are hostile to the Stormlands. Additional ways to recruit Stormland units is to rescue them from enemy lords parties, find them in taverns, or rescue them from enemy garrisons.
The Stormlands starts off at war with Dragonstone and The Westerlands
The Stormlands has an odd mixture of territory with Dragonstone, with their lands having a few random Dragonstone castles dotted inbetween.
Because the Stormlands has no cities to start with it is difficult to be a Stormland vassal.