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===The North===
==The North==
The North is one of the major factions found within Westeros, and is lead by House Stark. The King in the North is King Robb Stark.


Their sigil is a grey direwolf on a field of white and green. Their words are "Winter is Coming".


The North is the oldest of all of the kingdoms, descending from the First Men after they fled from beyond the wall. The Northern kingdoms fought a long and bloody war against ''The children of the forest''. Eventually the children created the white walkers as a means of defense against the humans that fought against them, but the walkers proved a greater threat than the men themselves. The children and the men eventually formed an alliance with each other in order to fight against the white walkers that they had created, and in doing so successfully vanquished the white walkers, for a time. After the fighting was over ''The children of the forest'' vanished from society, never to be seen again. After the fighting was over a man by the name of ''Bran the Builder'' constructed a massive wall of ice to prevent any further invasions from the north, the wall eventually led to the formation of the Nights Watch. When the Andals invaded centuries later the northern lords were the only ones able to successfully hold them off, which explains why the northern gene-pool is still predominately blood from the first men. Today they still stand united under their new king, waiting for a chance to avenge their old lord and kill the people who executed him.
Their map color is grey.
 
 
 
===Location===
 


==History==
The North is the oldest of all of the kingdoms, descending from the First Men after they fled from beyond the wall. The Northern kingdoms fought a long and bloody war against The children of the forest. Eventually the children created the white walkers as a means of defense against the humans that fought against them, but the walkers proved a greater threat than the men themselves. The children and the men eventually formed an alliance with each other in order to fight against the white walkers that they had created, and in doing so successfully vanquished the white walkers, for a time. After the fighting was over The children of the forest vanished from society, never to be seen again. After the fighting was over a man by the name of Bran the Builder constructed a massive wall of ice to prevent any further invasions from the north, the wall eventually led to the formation of the Nights Watch. When the Andals invaded centuries later the northern lords were the only ones able to successfully hold them off, which explains why the northern gene-pool is still predominately blood from the first men. Today they still stand united under their new king, waiting for a chance to avenge their old lord and kill the people who executed him.
==Location==
The North is one of the major factions in Westeros in the mod AWOIAF. The North is located at the topmost part of the map, bordered by the Riverlands to the south and separated from being higher north by a high ice wall. The North is ill suited for growing most kinds of crops, and instead rely on importing their goods from The Riverlands and hunting woodland creatures for meat. Because of how remote and vast the northern kingdom is they produce very hardy and self productive men to fight for them. They also believe in the old gods rather than the faith of the seven that the rest of Westeros follows.
The North is one of the major factions in Westeros in the mod AWOIAF. The North is located at the topmost part of the map, bordered by the Riverlands to the south and separated from being higher north by a high ice wall. The North is ill suited for growing most kinds of crops, and instead rely on importing their goods from The Riverlands and hunting woodland creatures for meat. Because of how remote and vast the northern kingdom is they produce very hardy and self productive men to fight for them. They also believe in the old gods rather than the faith of the seven that the rest of Westeros follows.
 
==Religion==
 
The Free Folk worship the Old Gods of the Forest, like their distant cousins in the North. Even in the lands of House Stark, there are some followers of the Faith of the Seven, often southern noblewomen who come to the North to secure marriage alliances.
 
==Rulers==
===Hierarchy===
[[King Robb Stark]]
 
==Vassals==
 
 
'''Leader'''
 
King Robb Stark
 
 
'''Lords'''


Lord Jon Umber
Lord Jon Umber
Line 55: Line 47:




'''Ladies'''
==Fiefs==
 
''Work in Progress''
 


===Fiefs===




'''Towns:'''
'''Towns:'''


Winterfell
Winterfell,Barrowton and White Harbor
 
Barrowton
 
White Harbor




'''Castles:'''
'''Castles:'''


The Dreadfort
The Dreadfort, Widows Watch, Karhold, Old Castle, Greywater Watch, Last Hearth, Deepwood Motte, Torrhens Square, Flint's Finger, Moat Cailin, Bear Island, Cerwyn, Ramsgate and Hornwood
 
Widows Watch
 
Karhold
 
Old Castle
 
Greywater Watch
 
Last Hearth
 
Deepwood Motte
 
Torrhens Square
 
Flint's Finger
 
Moat Cailin
 
Bear Island
 
Cerwyn
 
Ramsgate
 
Hornwood




'''Villages:'''
'''Villages:'''


Bear Village
Bear Village, Crofter's Village, Respite, Stony Shore, Sea Dragon Neck, Sheep's Head, Blazewater, Farsfog Grey Cliffs, Weeping Water, Norrey, White Knife, Saltspear ,Broken Branch, Long Lake, Fever, Last River, Fishing Village


Crofter's Village


Respite


Stony Shore


Sea Dragon Neck
==Troop Tree==
 
[[File:NorthTroops.png|thumb|The North Troop Tree]]
Sheep's Head
The North has a fairly balanced troop tree, with their cavalry and infantry being decent and their archers being slightly weak. The northern infantry and cavalry is good in both field battles and sieges. Northern units tend to be medium units, with not too heavy or too light of armor. This means that they have decent armor and a good speed to keep up as well. A good tactic with Northern units is to send your cavalry off to the side and send your infantry immediately charging in. Once the enemy charges their units you can tell your cavalry to charge to mow them down. Have your archers behind your infantry on some type of hill if there is one.
 
Blazewater
 
Farsfog
 
Grey Cliffs
 
Weeping Water


Norrey
'''<big>Starting People Perks</big>'''<br>
* Able to recruit a Direwolf companion at Wolf’s Den if starting people/heritage is set to Northman at the beginning of the game.
* In the forests near Deepwood Motte there is the Wolf Den. After killing all the wolves you will obtain a Dire Wolf if Northman in starting people.
* The Direwolf stats/attributes can be improved by feeding it certain types of foods.<br>
[https://aworldoficeandfire.co.uk/wiki/index.php/Direwolfs Here is a link that explain this further]


White Knife
===Strengths===
-Great spearmen


Saltspear
===Weaknesses===
-Infantry units under tier 5 have very low body armor


Broken Branch
-Small shield


Long Lake
==Unique, Location Based Troops==
 
Fever
 
Last River
 
Fishing Village
 
===Troop Tree===
 
 
The North has a fairly balanced troop tree, with their cavalry and infantry being decent and their archers being slightly weak. The northern infantry and cavalry is good in both field battles and sieges. Northern units tend to be medium units, with not too heavy or too light of armor. This means that they have decent armor and a good speed to keep up as well. A good tactic with Northern units is to send your cavalry off to the side and send your infantry immediately charging in. Once the enemy charges their units you can tell your cavalry to charge to mow them down. Have your archers behind your infantry on some type of hill if there is one.




'''''Troop Tree Placeholder'''''
The player can recruit the following special troops if in control of relevant towns:




[[File:White Harbour Knight.png|thumb|White Harbour Knight]]


===Extra Information===
===White Harbour Knights===


-White Harbour Knights can be recruited from the Master-at-Arms located in White Harbour if in control of White Harbour.


The North will aid The Riverlands in their war with The Westerlands.
-White Harbour Knights are a strong cavalry unit for the North. Excellent as a shock force or to chase fleeing enemies.


Eventually The Iron Islands and The Reach will declare war against The North and The Riverlands
[[File:StarkTroops.png|thumb|Stark Household Troop Tree]]


If you select a Northern Race in character creation then it is possible to gain a ''Direwolf'' as a companion.
===Stark Household Troops===
-House Stark troops can be recruited if the player directly governs the city of Winterfell through the the Master-at-Arms.


The main questline of the mod is tied to The North.
===Karstark Household Troops===
-House Karstark troops can be recruited if the player directly governs the city of Karhold through the Master-at-Arms.


The North has the largest amount of land in comparison to the other kingdoms.
===Bolton Household Troops===
-House Bolton troops can be recruited if the player directly governs the city of Dreadfort through the Master-at-Arms.


The Northern men descend from and follow the culture of the first men rather than Andals due to them holding off the Andal invasion.
[[File:KarstarkTroops.png|thumb|Karstark Household Troop Tree]]


===Recruiting units from The North===
[[File:BoltonTroops.png|thumb|Bolton Household Troop Tree]]


==Recruiting units from The North==
In order to recruit Northern units from villages you own as an independent kingdom you will need to select a Northern race on character creation. Northern units can be recruited from villages regardless of player status unless they are hostile to The Northern. Additional ways to recruit Northern units is to rescue them from enemy lords parties, find them in taverns, or rescue them from enemy garrisons.


In order to recruit Northern units from villages you own as an independent kingdom you will need to select a Northern race on character creation. Northern units can be recruited from villages regardless of player status unless they are hostile to The North. Additional ways to recruit Northern units is to rescue them from enemy lords parties, find them in taverns, or rescue them from enemy garrisons.
==Extra Information==
* The North will aid The Riverlands in their war with The Westerlands.
*
* Eventually The Iron Islands and The Reach will declare war against The North and The Riverlands
*
* The main questline of the mod is tied to The North.
*
* The North has the largest amount of land in comparison to the other kingdoms.
*
* The Northern men descend from and follow the culture of the first men rather than Andals due to them holding off the Andal invasion.

Latest revision as of 15:49, 2 January 2024

The North

The North is one of the major factions found within Westeros, and is lead by House Stark. The King in the North is King Robb Stark.

Their sigil is a grey direwolf on a field of white and green. Their words are "Winter is Coming".

Their map color is grey.

History

The North is the oldest of all of the kingdoms, descending from the First Men after they fled from beyond the wall. The Northern kingdoms fought a long and bloody war against The children of the forest. Eventually the children created the white walkers as a means of defense against the humans that fought against them, but the walkers proved a greater threat than the men themselves. The children and the men eventually formed an alliance with each other in order to fight against the white walkers that they had created, and in doing so successfully vanquished the white walkers, for a time. After the fighting was over The children of the forest vanished from society, never to be seen again. After the fighting was over a man by the name of Bran the Builder constructed a massive wall of ice to prevent any further invasions from the north, the wall eventually led to the formation of the Nights Watch. When the Andals invaded centuries later the northern lords were the only ones able to successfully hold them off, which explains why the northern gene-pool is still predominately blood from the first men. Today they still stand united under their new king, waiting for a chance to avenge their old lord and kill the people who executed him.

Location

The North is one of the major factions in Westeros in the mod AWOIAF. The North is located at the topmost part of the map, bordered by the Riverlands to the south and separated from being higher north by a high ice wall. The North is ill suited for growing most kinds of crops, and instead rely on importing their goods from The Riverlands and hunting woodland creatures for meat. Because of how remote and vast the northern kingdom is they produce very hardy and self productive men to fight for them. They also believe in the old gods rather than the faith of the seven that the rest of Westeros follows.

Religion

The Free Folk worship the Old Gods of the Forest, like their distant cousins in the North. Even in the lands of House Stark, there are some followers of the Faith of the Seven, often southern noblewomen who come to the North to secure marriage alliances.

Rulers

King Robb Stark

Vassals

Lord Jon Umber

Lord Galbart Glover

Lord Roose Bolton

Lord Rickard Karstark

Lord Helman Tallhart

Lady Maege Mormont

Lord Wyman Manderly

Lord Medger Cerwyn

Lord Robin Flint

Lady Lyessa Flint

Lord Halys Hornwood

Lady Barbrey Dustin

Lord Howland Reed

Lord Ondrew Locke

Ser Marlon Manderly


Fiefs

Towns:

Winterfell,Barrowton and White Harbor


Castles:

The Dreadfort, Widows Watch, Karhold, Old Castle, Greywater Watch, Last Hearth, Deepwood Motte, Torrhens Square, Flint's Finger, Moat Cailin, Bear Island, Cerwyn, Ramsgate and Hornwood


Villages:

Bear Village, Crofter's Village, Respite, Stony Shore, Sea Dragon Neck, Sheep's Head, Blazewater, Farsfog Grey Cliffs, Weeping Water, Norrey, White Knife, Saltspear ,Broken Branch, Long Lake, Fever, Last River, Fishing Village



Troop Tree

The North Troop Tree

The North has a fairly balanced troop tree, with their cavalry and infantry being decent and their archers being slightly weak. The northern infantry and cavalry is good in both field battles and sieges. Northern units tend to be medium units, with not too heavy or too light of armor. This means that they have decent armor and a good speed to keep up as well. A good tactic with Northern units is to send your cavalry off to the side and send your infantry immediately charging in. Once the enemy charges their units you can tell your cavalry to charge to mow them down. Have your archers behind your infantry on some type of hill if there is one.

Starting People Perks

  • Able to recruit a Direwolf companion at Wolf’s Den if starting people/heritage is set to Northman at the beginning of the game.
  • In the forests near Deepwood Motte there is the Wolf Den. After killing all the wolves you will obtain a Dire Wolf if Northman in starting people.
  • The Direwolf stats/attributes can be improved by feeding it certain types of foods.

Here is a link that explain this further

Strengths

-Great spearmen

Weaknesses

-Infantry units under tier 5 have very low body armor

-Small shield

Unique, Location Based Troops

The player can recruit the following special troops if in control of relevant towns:


White Harbour Knight

White Harbour Knights

-White Harbour Knights can be recruited from the Master-at-Arms located in White Harbour if in control of White Harbour.

-White Harbour Knights are a strong cavalry unit for the North. Excellent as a shock force or to chase fleeing enemies.

Stark Household Troop Tree

Stark Household Troops

-House Stark troops can be recruited if the player directly governs the city of Winterfell through the the Master-at-Arms.

Karstark Household Troops

-House Karstark troops can be recruited if the player directly governs the city of Karhold through the Master-at-Arms.

Bolton Household Troops

-House Bolton troops can be recruited if the player directly governs the city of Dreadfort through the Master-at-Arms.

Karstark Household Troop Tree
Bolton Household Troop Tree

Recruiting units from The North

In order to recruit Northern units from villages you own as an independent kingdom you will need to select a Northern race on character creation. Northern units can be recruited from villages regardless of player status unless they are hostile to The Northern. Additional ways to recruit Northern units is to rescue them from enemy lords parties, find them in taverns, or rescue them from enemy garrisons.

Extra Information

  • The North will aid The Riverlands in their war with The Westerlands.
  • Eventually The Iron Islands and The Reach will declare war against The North and The Riverlands
  • The main questline of the mod is tied to The North.
  • The North has the largest amount of land in comparison to the other kingdoms.
  • The Northern men descend from and follow the culture of the first men rather than Andals due to them holding off the Andal invasion.