AWoIaF Beta 8 changelog
Jump to navigation
Jump to search
- Changed the hair texture so many hairs are not as 'silver'.
- Adjusted music for hunting.
- Removed lods of animals when hunting.
- Loads of changes to the campaign map.
- Changed some village names to be more correct according to lore.
- Added new Dragonstone armours made by bloc.
- Changed all Dragonstone troops.
- Added some passive quests. These can be found through rumours throughout the world.
- Changed a couple of companions to 'legendary'. They cost more but have increased stats and correct armours etc.
- Adjusted cost of troops/mercs etc. Troops from a different faction will cost more.
- Fixes made to Custom Commander.
- Fixes made to Freelancer.
- Performance fixes.
- Optimised some texture sizes.
- Fixed script errors in the Citadel.
- Changed music type in Whore houses.
- Fixes made to outpost scenes.
- Fixed issues in Selhorys great hall.
- fixed fossoways and morrigens banners
- Rubbish items will show less in shops now.
- Added new Standard bearer flag banners.
- Reduced the amount of trophies.
- Fixed Valyrian face and hair.
- Added traits.
- Updates/changes/fixes to forts/outposts.
- Fixed some helmets and coifs showing beards through them.
- Reduced map freezing when leaving scenes etc and going back to the campaign map.
- Re-written code for calculating center relation regarding religion. This fixes the bug related to villages hating you most of the time.
- Re-written part of the code for random wars. Random wars are now back, but Westeros and Essos are counted as separate entities. Meaning they wont inter war with each other.
- Swapped out a load of items for better textures/meshes. Also sorted brf files and removed un needed textures. Made other textures more general across the board.
- Fixed some bugs with Arrow textures, plus others.
- Fixed issue with battle wounds if you are not player troop in battles.
- Fixed issue with player sometimes spawning twice in taverns.
- Fixed issues with Joining the Free Folk quest.
- You will no longer be able to borrow money or buy land at Castle Black.
- Re-wrote dialogues/text for persuading other factions when holding lords captive.
- Added new tourney scene.
- Added new tourney heroes.
- Tourny goers now wear their own gear. Melees are easier than other tournies.
- Added parts of TPE to make tournaments more exciting and to try and increase their importance in the world.
- Removed some duplicated Lords/Ladies.
- Changes made to weather to add more immersion.
- Touneys in Westeros will have different heroes attend than tourneys in Essos, though both will have a very small chance of either attending the other.
- Castle Black will never hold tournaments.
- Started sorting all equipment for skills penalties.
- Having ironborn veteran reavers in your party will increase looting skill.
- Reduced heavy and medium armour athletics skill penalty by half.
- Moved Cerwyn Castle to the correct place according to the HBO show.
- Increased amount of reinforcements for the Westerlands.
- Decreased the amount of reinforcements for the Riverlands.
- Increased leadership and tactics skills to 15.
- Changed The Arbor scene.
- Fixed Hunters Pass village having wrong icon.
- Changed female face textures.
- Done a bit more work on faction relations.
- Changed some arena scenes.
- Fixed issue with hair texture.
- Updated/fixed eyrie hall scene.
- Added new quest - Winter is Coming.
- Updated loads of face codes.
- Added and updated all dresses in the game.
- Removed a load of Brytenwalda dresses that weren't needed.
- Fixed error on prelude screen.
- Start revamping all armours and helmets. Remove any other items not correct to the current time period.
- Start revamping scenes.
- Moved Dothraki locations and gave them proper Dothraki names.
- Added new Tavern and Great hall to Braavos.
- Re-wrote all siege text. This now makes more sense and reads better.
- Fixed mystic merchant exploit. He now doesn't refill his inventory every time you re-enter the tavern.
- Re-wrote weapon breaking code.
- Fixed error with map_flag_15.
- Re arranged the manage ship screen so you can now select all ports to send your ship.
- Fixed red text errors in Pentos.
- Changed all tents in camp scenes to be more fitting to the era.
- Changed camp and entrenched map icon.
- Fixed issue with Runestone map icon sometimes occurring.
- Started going though all troops correcting names/spelling and changing army compositions slightly for more variation - Added Northern Pikemen, Changed Hornman to Trumpeter etc
- Started doing the same as above for weapons and horses.
- Added two scenes by Ruthven.
- Due to popular demand, you can now decide if you want The HBO name of Yara Greyjoy or the ASOIF Books name of Asha.
- Reduced amount of troops for the nights watch.
- Doubled troops of the free folk.
- Adjusted all map icons to be better placed. All should be easier to click now.
- Added/fixed Ai mesh for Harrenhal.
- Made changes to Pyke siege scene - this should hopefully be better.
- Fixed Ai mesh at Banefort.
- Adjusted Winterfell scene to be a little less resource intensive.
- Fixed bug with wrong ladies appearing in Dragonstone instead of Storms End.
- Four new pieces of armour added created by Thanewulfgharn.
- Buffed Faceless Men.
- Started rectifying miss-spellings, grammar etc.
- Added Hornwood and respective village.
- Added Lightbringer, Celtigars Axe and a Valyrian Scimitar all made by Thanewulfgharn.
- Fixed red text errors in Casterly Rock.
- Fixed red text in Winterfell.
- Fixed red text in Highgarden.
- Changed Kayce scene.
- Fix some music uses.
- Removed Kingsguard feature for now until its re-worked.
- Added the Inn of the Kneeling man.
- Added the Old Stone Bridge Inn.
- Fixed Ironborn flags.
- You and your men can now rest at some of the special locations for a fee.
- Fixed issues with custom maps not working every time.
- Fixed a lot of inconsistencies, fixed some incorrect scenes, wrong troops in wrong places, inaccurate text, fixed some missing collision objects plus more.
- Created and changed animal map parties to have the correct map icons.
- Fixed bug with moving terrain borders.
- Added new plate armoured horses and armours.
- fixed issue with pre battle orders not always working.
- Completely overhauled all Economies. Things should be much better now with items from different regions more apparent and trade a little more fun. - feedback welcome as more work possibly to be done.
- Buying stone from the quarry now depends on your trade skill.
- Re-wrote dialogue for quarry foreman.
- Fixed Ram head in scenes incorrectly positioned.
- Fixed not being able to enter farmstead.
- Fixed all quest notes not showing.
- Fixed some tourney goers not having correct armours or weapons causing some not to move.
- Fixed floating sacks in Long Lake village.
- You now need 200 renown before you are invited to any tournaments. - This stops spamming quests you are not likely to win in early game.
- Fixed an issue related to killed agents in battles. This also fixes problems with having to retreat.
- Added more of UncleSamuel's dialogue/grammer/spelling fixes/changes.
- Re-worded the character naming preferences on game start to be more understandable for people who have not followed the setting before.
- You can now also rest at the Crossroads Inn.
- Fixed some shader issues on some armours.
- Fixed Citadel scene.
- Fixed issues with the Night's Watch troop tree.
- Reduced smoke omitted when burying the dead after battle.
- Updated Jacobhinds moral code which fixes many bugs.
- Halved the rate of border incidents.
- You can now hire a maester at your fort.
- Stopped some siege ramps being destructible.
- Optimised all map icon textures.
- Changes made to the wall scene to try and make sieges better.
- Adjusted/fixed issues with various scenes.
- Adjusted hair and beard shaders.
- After the initial starting sequence your health will be refilled upon entering the map. This fixes problems when encountering hostile parties.
- Lots of other fixes/optimisations/adjustments.