Quests of the Known World

Walkthroughs, rewards, and hidden outcomes for every major quest in A World of Ice and Fire.

Main Questline

AWoIaF Mod contains a main Quest line which will be initialized upon starting a new game. You can choose to follow this quest or not, though it’s advised to do so to gain some good experience and a few extra Stags. Note that if Robb Stark dies in the Red Wedding, the quests involving him can no longer be completed. The main questline currently consists of:

The Pointy End

You are tasked to meet with Lord Robb Stark and warn him about the situation that happened back in King’s Landing. Accepting this task gets you 2 Stark soldiers and -10 relation points with The Westerlands.

  • Reward: 2 Stark soldiers, +2 renown, +5 relation with Robb Stark

Winter is Coming

  • Objective: Go to a farmstead north of Winterfell and kill the wildling raiders.
  • Reward: 10 honor, 10 renown, 200 silver stags, plus an extra 600 stags, 2 renown, and +6 relation with Robb Stark.

Winter is Coming – Part 2

  • Objective: Deliver a message to Lord Commander Jeor Mormont at Castle Black.
  • Reward: 4 renown, +1 relation with Robb Stark.

Bridges and Bones

  • Objective: Help the Night’s Watch at the Bridge of Skulls defeat the wildling host.
  • Reward: 5 renown, +1 relation with Jeor Mormont.

Bolster the Black

  • Objective: Return to Robb Stark and argue for more men for the Watch, then go back to Jeor Mormont with the answer.
  • Reward: 4 renown, +1 relation with Jeor Mormont.
  • Note: Do not report back to Jeor Mormont until you are ready to start the next quest.

The Lands of Always Winter

  • Objective: Gather a small force (and a Valyrian weapon, if possible) and scout the far north.
  • Reward: None directly; sets up the next quest.
  • Note: The quest will automatically start when you complete the previous quest. Jon Snow will join your party when you start this quest. He will complain if you go too far south, and will leave your party the third time he complains. If he leaves, the next quest never starts as he never sends the letter. Make sure you have no reason to go south again until you have finished the quest. For example, if you want to use a Valyrian steel weapon during the quest, you must get it before you start the quest.

Mutiny at Craster’s Keep

  • Trigger: Three weeks after “The Lands of Always Winter”, Jon Snow sends a letter.
  • Objective: Go to Craster’s Keep and kill the mutineers.
  • Reward: +1 relation with Jon Snow, +1 renown, and a piece of Valyrian Steel.

Lord Varys’ Questline

Speak to Lord Varys in the Great Keep at King’s Landing. He’s standing on the left side of the entrance.

1. The Messenger

  • Objective: Meet Varys’ agent in Sunspear, get the coded message, and return to Varys.
  • Reward: 300 silver stags, +5 relation with Varys.

2. The Spy Hunter

  • Objective: Follow a spy leaving King’s Landing. Capture the spy; capturing his contact as well yields a better reward.
  • Reward: 1,500 stags (spy or contact alone) / 2,000 stags + the book A History of the Great Sieges of Westeros (both), +5 relation with Varys.

3. Knightslayer

  • Objective: Destroy a Hedge Knight camp near Duskendale (18–41 Hedge Knights, 31–56 sellswords).
  • Reward: 1,500 silver stags, Targaryen Plate Armour (52 body / 41 leg), +5 relation with Varys.

4. Bravos Seeker

  • Objective: Train (or recruit) 12 Skilled Bravos troops and bring them to Varys.
  • Reward: 3,300 silver stags, +5 relation with Varys.

5. The Message

  • Objective: Meet Varys at the Sept of Baelor. The outcome depends on your dialogue choices.

Beric Dondarrion’s Questline

Find Beric at Hollow Hill.

A Lannister Always Pays His Debts

  • Objective: Defeat the Lannister raiding party near Hollow Hill.
  • Enemies: 14–20 Lannister foot soldiers, 10–12 Arbalesters, 14–20 scouts.
  • Reward: The book Westeros the Old.

The Purge

  • Trigger: Kill all Lannister troops during the opening sequence.
  • Reward: Dagger Silence, 1,000 experience, 50 renown.

We Take What Is Ours

  • Trigger: Speak to Rory in the tavern at The Arbor.
  • Objective: Help get rid of the Ironborn captain Dagmer Cleftjaw. You can intimidate him (requires high Strength) or fight him and his warband outside the gates.
  • Reward: 1,500 silver stags, 400 experience. Additional gold and XP if you fight.

Quests Through Rumours

You Win or You Die

There is a random chance of activating and completing this quest when attacking herds of boars, and a huge boar will spawn. If you kill the huge boar, you will be informed that this is the boar that killed King Robert Baratheon. After you complete the quest, you can go back to King’s Lands, and there is an option to turn in the boar, which results in the player receiving stags and a boost in reputation. The huge boar that killed Robert Baratheon can roam as far north as Dukensdale, as far south as Storms End, and as far west as Hard’s own. Some players have specifically said they have encountered the huge boar around the Stormslanding area.

  • Reward: Silver stags and a reputation boost.

Joining the Free Folk

Join the King beyond the Wall

  • Objective: Complete this quest to become part of the Free Folk and join Mance Rayder.

Battle for Brightroar

  • Location: Occult tower northeast of Qohor.
  • Objective: Explore the tower and defeat the occultists led by Magus Crowley.
  • Reward: Valyrian steel sword Brightroar, 200 renown, positive relation boost with R’hllor.

A Blood Sacrifice for the Black Goat of Qohor

  • Trigger: Speak to Draquen Ormatis in the Qohor tavern.
  • Objective: Raze the Temple of the Bearded Priests and defeat the retaliating army (800+ troops) led by Calypso Eranelar.
  • Reward:
    • Execute Calypso → Valyrian steel glaive Retribution.
    • Silver stags for razing the temple.
    • Turn in quest → Black Goat High Acolyte helmet.
    • Negative impact on the commoners’ trust.

Giant Lair Beyond the Wall

  • Location: Giant lair beyond the Wall.
  • Objective: Defeat all giants.
  • Reward:
    • If you are Free Folk → companions Wun‑Wun and Dongo join.
    • Otherwise → a trophy exchangeable for 3,000 silver stags.

Wolf Den

  • Location: Forests near Deepwood Motte.
  • Objective: Enter the den and kill the dire wolves.
  • Reward:
    • If you are Northman → Direwolf companion.
    • Otherwise → trophy for silver.

Cave Beyond the Wall

  • Location: Cave beyond the Wall.
  • Loot: Obsidian arrows and an obsidian dagger (effective against wights).

Ice River Cannibal Camp 

  • Location: Shore north of Bear Island.
  • Objective: Defeat the cannibals led by Gragg Bloodrager.
  • Reward: Unique bastard sword Blood Bringer, human flesh, and a lootable chest.

Old Valyria (Ruined Castle) 

  • Trigger: Speak to Ser Janis Lyren at the Crossroads Inn (between Saltpans and Lord Harroway’s Town).
  • Objective: Find his ruined castle east of Volantis and rebuild it.
  • Requirements: 10,000 silver stags, 50 troops (any kind), 1 set of tools.
  • Notes: This is how you can start your own kingdom without conquering a fief from another faction. Ser Janis is not a hero companion and can die, but the quest can be completed even if he dies.
  • Tips: Ser Janis Lyren is a strong unit obtainable for free just by starting the quest, and is not needed alive to complete the quest, which can make him useful in the early game long before you’re ready to complete the quest. The quest includes a small fight, so it is best to include at least a few higher-tier units in your party.

Bringing a Warlord to Justice

  • Trigger: Random map event after reaching 1,000 renown.
  • Objective: Defeat the warlord Brog Matter and his army (end‑game challenge).
  • Reward:
    • Execute him → unique armor + Valyrian steel sword Dark Vengeance.
    • Spare him → he joins as a companion, and later unlocks the “Freeing a Brother” quest.

Freeing a Brother

  • Trigger: Some time after sparing Brog Matter.
  • Objective: Help Brog free his brother from a slaver’s camp (large battle).
  • Reward: Companion Reed Matter with unique armor and the Valyrian steel sword Reaper’s Vengeance.

War for Dawn

  • Trigger: At the start of the White Walker invasion.
  • Objective: Defeat all White Walker armies.
  • Bonus: If you follow R’hllor, the messenger and his warband join you.
  • Reward: After all armies are destroyed, speak to Benerro at the Temple of Light near Volantis → Flaming Valyrian steel great sword R’hllor’s Glory.

Bandit King

  • Trigger: Day 170, message from Stannis Baratheon.
  • Objective: Defeat the Bandit King’s army (1,400+ bandits) roaming the Riverlands.
  • Reward for killing him: Goldenheart Bow, Round Shield, Steel Helm, Mail Brigandine, Scale Mittens, Mail Chausses, large bag of barbed arrows.
  • Turn in to Stannis: 5,000 silver stags, Weirwood Bow, 125 renown, +25 relation with Stannis, moderate increase in commoner trust.

A Ballad of Sea and Serpents 

  • Trigger: Day 230, from Triarch Malaquo Maegyr of Volantis.
  • Objective: Defeat the pirate Aurane Waters and his fleet.
  • Reward for executing Waters: Valyrian steel scimitar Striker.
  • Turn in to Maegyr: 20,000 silver stags, +15 relations, 40 renown, 5,000 experience.

Battle of the Bastards

  • Trigger: Between day 360 and 400. Requires Robb Stark to be dead (Red Wedding), Winterfell owned by the North, Sansa not married to the player, Ramsay Bolton alive, and Jon Snow alive and Commander of the Night’s Watch.
  • Location: Near Winterfell.
  • Choice: Support Jon Snow or Ramsay Bolton.

Support Jon Snow and win:

  • Jon becomes King in the North, leaves the Watch. House Bolton dissolved. The Vale and North make peace.
  • Player gains: +75 renown, 2,000 exp, higher relation with Jon, reputation boost, commoner trust boost, and after 3–4 weeks, a letter to meet Jon for a masterwork Dragonbone bow.

Support Ramsay Bolton and win:

  • Jamsay becomes King in the North, Jon dies, the Vale declares war on the North.
  • After the battle, you duel Jon Snow:
    • Win the duel → Valyrian steel sword Longclaw, 3,000 exp, 150 renown, +30 relation with Ramsay, huge reputation and trust drop.
    • Lose the duel → permanent death.
    • Decline the duel → a bottle of pussy tears, 1,500 exp, 30 renown, +40 relation with Ramsay, huge reputation and trust drop.

Red Wedding

  • Trigger: Day 150 at Winterfell.
  • Choice: Take part as a Stark loyalist, a Frey loyalist, or stay out.

Stay out:

  • Robb dies, Roose Bolton takes the North, Walder Frey takes the Riverlands, Brynden Tully joins the Vale, Winterfell is redistributed.

Stark loyalist (save Robb):

  • Robb lives. +5 relations with Robb, +6 with the North and Riverlands, -10 with the Westerlands. Lord Walder and Roose Bolton switch to the Westerlands with all their fiefs.

Frey loyalist (Robb dies):

  • Same outcome as staying out, plus: +5 relations with Roose Bolton and Walder Frey, +6 with the Westerlands, -10 with the North.

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