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===The North===


==History==
The North is part of the independent Kingdom of the North and was previously one of the constituent regions of the Seven Kingdoms.


The North is the oldest of all of the kingdoms, descending from the First Men after they fled from beyond the wall. The Northern kingdoms fought a long and bloody war against ''The children of the forest''. Eventually the children created the white walkers as a means of defense against the humans that fought against them, but the walkers proved a greater threat than the men themselves. The children and the men eventually formed an alliance with each other in order to fight against the white walkers that they had created, and in doing so successfully vanquished the white walkers, for a time. After the fighting was over ''The children of the forest'' vanished from society, never to be seen again. After the fighting was over a man by the name of ''Bran the Builder'' constructed a massive wall of ice to prevent any further invasions from the north, the wall eventually led to the formation of the Nights Watch. When the Andals invaded centuries later the northern lords were the only ones able to successfully hold them off, which explains why the northern gene-pool is still predominately blood from the first men. Today they still stand united under their new king, waiting for a chance to avenge their old lord and kill the people who executed him.


The North is ruled from the castle of Winterfell by House Stark. It is the largest of the nine major regions of the continent, almost equal in size to the other eight combined.


According to legend, the Kingdom of the North was established eight thousand years ago by Bran the Builder, the founder of House Stark, who constructed the Wall as a shield against the possible return of the White Walkers. The North is the only region where the First Men were able to resist the Andal Invasion, six thousand years before the War of the Five Kings. As a result the North is the only region of Westeros in which the ethnic makeup is predominantly First Men, and the only region where the culture, customs, and traditions of the First Men still predominate. Among these is the belief that the man who passes the sentence of death must swing the sword himself. In particular, the religion of the First Men, the worship of the Old Gods of the Forest, is still the dominant faith in the North. The Faith of the Seven introduced into southern Westeros by the Andals has found little foothold in the North. As a result, warriors from the North are not "knights", because "knighthood" is a code of values associated with the Faith of the Seven. However, mounted warriors are still an honored and esteemed military asset in the North, so that while northmen like Ned Stark may not carry the title "Ser", Northern cavalry are functionally equivalent to mounted knights.


Bastards born in the North are given the surname Snow. People of the North are known as Northmen (or Northerners), and, derogatorily as wolves, in reference to the sigil of House Stark.
===Location===


== Troops ==


== Lords/Ladies ==
The North is one of the major factions in AWOIAF. The North is located at the topmost part of the map, separated from being higher north by a high ice wall. The North is ill suited for growing most kinds of crops, and instead rely on importing their goods from The Riverlands and hunting woodland creatures for meat. Because of how remote and vast the northern kingdom is they produce very hardy and self productive men to fight for them. They also believe in the old gods rather than the faith of the seven that the rest of Westeros follows.
=== Lords ===
Robb Stark


Jon Umber


Galbart Glover


Rickard Karstark
===Hierarchy===


Roose Bolton


Helman Tallhart


Wyman Manderly
'''Leader'''


Medger Cerwyn
''Work in Progress''


Robin Flint
'''Lords'''


Halys Hornwood
''Work in Progress''


Howland Reed
'''Ladies'''


Ondrew Locke
''Work in Progress''


Marlon Manderly


=== Ladies ===


Maege Mormont
===Fiefs===


Lyessa Flint


Barbrey Dustin


== Fiefs ==
'''Towns:'''
Barrowton


Winterfell
''Work in Progress''


White Harbour


The Dreadfort
'''Castles:'''


Widow's Watch
''Work in Progress''


Karhold


Old Castle
'''Villages:'''


Greywater Watch
''Work in Progress''


Last Hearth


Deepwood Motte
===Troop Tree===


Torrhens Square


Flint's Finger
The North has a fairly balanced troop tree, with their cavalry and infantry being decent and their archers being slightly weak. The northern infantry and cavalry is good in both field battles and sieges. Northern units tend to be medium units, with not too heavy or too light of armor. This means that they have decent armor and a good speed to keep up as well. A good tactic with Northern units is to send your cavalry off to the side and send your infantry immediately charging in. Once the enemy charges their units you can tell your cavalry to charge to mow them down. Have your archers behind your infantry on some type of hill if there is one.


Moat Cailin


Bear Island
'''''Troop Tree Placeholder'''''


Cerwyn


Ramsgate


Hornwood
===Extra Information===


Bear Village


Crofter's Village
The North will aid The Riverlands in their war with The Westerlands.


Respite
Eventually The Iron Islands and The Reach will declare war against The North and The Reach.


Stony Shore
If you select a Northern Race in character creation then it is possible to gain a ''Direwolf'' as a companion.


Sea Dragon Neck
The main questline of the mod is tied to The North.


Sheep's Head
The North has the largest amount of land in comparison to the other kingdoms.


Blazewater
The Northern men descend from and follow the culture of the first men rather than Andals due to them holding off the Andal invasion.


Farsfog


Grey Cliffs


Weeping Water
===Recruiting units from The North===


Norrey


White Knife
In order to recruit Northern units from villages you own as an independent kingdom you will need to select a Northern race on character creation. Northern units can be recruited from villages regardless of player status unless they are hostile to The North. Additional ways to recruit Northern units is to rescue them from enemy lords parties, find them in taverns, or rescue them from enemy garrisons.
 
Saltspear
 
Broken Branch
 
Long lake
 
Fever
 
Last River
 
Fishing Village
 
 
==== Sources ====
*[[http://gameofthrones.wikia.com/wiki/The_North http://gameofthrones.wikia.com/wiki/The_North]]
 
[[Category:Factions]]

Revision as of 17:19, 14 March 2018

The North

The North is the oldest of all of the kingdoms, descending from the First Men after they fled from beyond the wall. The Northern kingdoms fought a long and bloody war against The children of the forest. Eventually the children created the white walkers as a means of defense against the humans that fought against them, but the walkers proved a greater threat than the men themselves. The children and the men eventually formed an alliance with each other in order to fight against the white walkers that they had created, and in doing so successfully vanquished the white walkers, for a time. After the fighting was over The children of the forest vanished from society, never to be seen again. After the fighting was over a man by the name of Bran the Builder constructed a massive wall of ice to prevent any further invasions from the north, the wall eventually led to the formation of the Nights Watch. When the Andals invaded centuries later the northern lords were the only ones able to successfully hold them off, which explains why the northern gene-pool is still predominately blood from the first men. Today they still stand united under their new king, waiting for a chance to avenge their old lord and kill the people who executed him.


Location

The North is one of the major factions in AWOIAF. The North is located at the topmost part of the map, separated from being higher north by a high ice wall. The North is ill suited for growing most kinds of crops, and instead rely on importing their goods from The Riverlands and hunting woodland creatures for meat. Because of how remote and vast the northern kingdom is they produce very hardy and self productive men to fight for them. They also believe in the old gods rather than the faith of the seven that the rest of Westeros follows.


Hierarchy

Leader

Work in Progress

Lords

Work in Progress

Ladies

Work in Progress


Fiefs

Towns:

Work in Progress


Castles:

Work in Progress


Villages:

Work in Progress


Troop Tree

The North has a fairly balanced troop tree, with their cavalry and infantry being decent and their archers being slightly weak. The northern infantry and cavalry is good in both field battles and sieges. Northern units tend to be medium units, with not too heavy or too light of armor. This means that they have decent armor and a good speed to keep up as well. A good tactic with Northern units is to send your cavalry off to the side and send your infantry immediately charging in. Once the enemy charges their units you can tell your cavalry to charge to mow them down. Have your archers behind your infantry on some type of hill if there is one.


Troop Tree Placeholder


Extra Information

The North will aid The Riverlands in their war with The Westerlands.

Eventually The Iron Islands and The Reach will declare war against The North and The Reach.

If you select a Northern Race in character creation then it is possible to gain a Direwolf as a companion.

The main questline of the mod is tied to The North.

The North has the largest amount of land in comparison to the other kingdoms.

The Northern men descend from and follow the culture of the first men rather than Andals due to them holding off the Andal invasion.


Recruiting units from The North

In order to recruit Northern units from villages you own as an independent kingdom you will need to select a Northern race on character creation. Northern units can be recruited from villages regardless of player status unless they are hostile to The North. Additional ways to recruit Northern units is to rescue them from enemy lords parties, find them in taverns, or rescue them from enemy garrisons.