The North: Difference between revisions

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===The North===


==History==
The North is part of the independent Kingdom of the North and was previously one of the constituent regions of the Seven Kingdoms.


The North is the oldest of all of the kingdoms, descending from the First Men after they fled from beyond the wall. The Northern kingdoms fought a long and bloody war against ''The children of the forest''. Eventually the children created the white walkers as a means of defense against the humans that fought against them, but the walkers proved a greater threat than the men themselves. The children and the men eventually formed an alliance with each other in order to fight against the white walkers that they had created, and in doing so successfully vanquished the white walkers, for a time. After the fighting was over ''The children of the forest'' vanished from society, never to be seen again. After the fighting was over a man by the name of ''Bran the Builder'' constructed a massive wall of ice to prevent any further invasions from the north, the wall eventually led to the formation of the Nights Watch. When the Andals invaded centuries later the northern lords were the only ones able to successfully hold them off, which explains why the northern gene-pool is still predominately blood from the first men. Today they still stand united under their new king, waiting for a chance to avenge their old lord and kill the people who executed him.


The North is ruled from the castle of Winterfell by House Stark. It is the largest of the nine major regions of the continent, almost equal in size to the other eight combined.


According to legend, the Kingdom of the North was established eight thousand years ago by Bran the Builder, the founder of House Stark, who constructed the Wall as a shield against the possible return of the White Walkers. The North is the only region where the First Men were able to resist the Andal Invasion, six thousand years before the War of the Five Kings. As a result the North is the only region of Westeros in which the ethnic makeup is predominantly First Men, and the only region where the culture, customs, and traditions of the First Men still predominate. Among these is the belief that the man who passes the sentence of death must swing the sword himself. In particular, the religion of the First Men, the worship of the Old Gods of the Forest, is still the dominant faith in the North. The Faith of the Seven introduced into southern Westeros by the Andals has found little foothold in the North. As a result, warriors from the North are not "knights", because "knighthood" is a code of values associated with the Faith of the Seven. However, mounted warriors are still an honored and esteemed military asset in the North, so that while northmen like Ned Stark may not carry the title "Ser", Northern cavalry are functionally equivalent to mounted knights.


Bastards born in the North are given the surname Snow. People of the North are known as Northmen (or Northerners), and, derogatorily as wolves, in reference to the sigil of House Stark.
===Location===


== Troops ==


== Lords/Ladies ==
The North is one of the major factions in Westeros in the mod AWOIAF. The North is located at the topmost part of the map, bordered by the Riverlands to the south and separated from being higher north by a high ice wall. The North is ill suited for growing most kinds of crops, and instead rely on importing their goods from The Riverlands and hunting woodland creatures for meat. Because of how remote and vast the northern kingdom is they produce very hardy and self productive men to fight for them. They also believe in the old gods rather than the faith of the seven that the rest of Westeros follows.
=== Lords ===
*Robb Stark
*Jon Umber
*Galbart Glover
*Rickard Karstark
*Roose Bolton
*Helman Tallhart
*Wyman Manderly
*Medger Cerwyn
*Robin Flint
*Halys Hornwood
*Howland Reed
*Ondrew Locke
*Marlon Manderly


=== Ladies ===
*Maege Mormont
*Lyessa Flint
*Barbrey Dustin


== Fiefs ==
*Barrowton
*Winterfell
*White Harbour
*The Dreadfort
*Widow's Watch
*Karhold
*Old Castle
*Greywater Watch
*Last Hearth
*Deepwood Motte
*Torrhens Square
*Flint's Finger
*Moat Cailin
*Bear Island
*Cerwyn
*Ramsgate
*Hornwood
*Bear Village
*Crofter's Village
*Respite
*Stony Shore
*Sea Dragon Neck
*Sheep's Head
*Blazewater
*Farsfog
*Grey Cliffs
*Weeping Water
*Norrey
*White Knife
*Saltspear
*Broken Branch
*Long lake
*Fever
*Last River
*Fishing Village


===Hierarchy===


==== Sources ====
 
*[[http://gameofthrones.wikia.com/wiki/The_North http://gameofthrones.wikia.com/wiki/The_North]]
 
'''Leader'''
 
King Robb Stark
 
 
'''Lords'''
 
Lord Jon Umber
 
Lord Galbart Glover
 
Lord Roose Bolton
 
Lord Rickard Karstark
 
Lord Helman Tallhart
 
Lady Maege Mormont
 
Lord Wyman Manderly
 
Lord Medger Cerwyn
 
Lord Robin Flint
 
Lady Lyessa Flint
 
Lord Halys Hornwood
 
Lady Barbrey Dustin
 
Lord Howland Reed
 
Lord Ondrew Locke
 
Ser Marlon Manderly
 
 
'''Ladies'''
 
''Work in Progress''
 
 
 
===Fiefs===
 
 
'''Towns:'''
 
Winterfell
 
Barrowton
 
White Harbor
 
 
'''Castles:'''
 
The Dreadfort
 
Widows Watch
 
Karhold
 
Old Castle
 
Greywater Watch
 
Last Hearth
 
Deepwood Motte
 
Torrhens Square
 
Flint's Finger
 
Moat Cailin
 
Bear Island
 
Cerwyn
 
Ramsgate
 
Hornwood
 
 
'''Villages:'''
 
Bear Village
 
Crofter's Village
 
Respite
 
Stony Shore
 
Sea Dragon Neck
 
Sheep's Head
 
Blazewater
 
Farsfog
 
Grey Cliffs
 
Weeping Water
 
Norrey
 
White Knife
 
Saltspear
 
Broken Branch
 
Long Lake
 
Fever
 
Last River
 
Fishing Village
 
===Troop Tree===
 
 
The North has a fairly balanced troop tree, with their cavalry and infantry being decent and their archers being slightly weak. The northern infantry and cavalry is good in both field battles and sieges. Northern units tend to be medium units, with not too heavy or too light of armor. This means that they have decent armor and a good speed to keep up as well. A good tactic with Northern units is to send your cavalry off to the side and send your infantry immediately charging in. Once the enemy charges their units you can tell your cavalry to charge to mow them down. Have your archers behind your infantry on some type of hill if there is one.
 
 
'''''Troop Tree Placeholder'''''
 
 
 
===Extra Information===
 
 
The North will aid The Riverlands in their war with The Westerlands.
 
Eventually The Iron Islands and The Reach will declare war against The North and The Riverlands
 
If you select a Northern Race in character creation then it is possible to gain a ''Direwolf'' as a companion.
 
The main questline of the mod is tied to The North.
 
The North has the largest amount of land in comparison to the other kingdoms.
 
The Northern men descend from and follow the culture of the first men rather than Andals due to them holding off the Andal invasion.
 
===Recruiting units from The North===
 
 
In order to recruit Northern units from villages you own as an independent kingdom you will need to select a Northern race on character creation. Northern units can be recruited from villages regardless of player status unless they are hostile to The North. Additional ways to recruit Northern units is to rescue them from enemy lords parties, find them in taverns, or rescue them from enemy garrisons.

Revision as of 13:50, 20 March 2018

The North

The North is the oldest of all of the kingdoms, descending from the First Men after they fled from beyond the wall. The Northern kingdoms fought a long and bloody war against The children of the forest. Eventually the children created the white walkers as a means of defense against the humans that fought against them, but the walkers proved a greater threat than the men themselves. The children and the men eventually formed an alliance with each other in order to fight against the white walkers that they had created, and in doing so successfully vanquished the white walkers, for a time. After the fighting was over The children of the forest vanished from society, never to be seen again. After the fighting was over a man by the name of Bran the Builder constructed a massive wall of ice to prevent any further invasions from the north, the wall eventually led to the formation of the Nights Watch. When the Andals invaded centuries later the northern lords were the only ones able to successfully hold them off, which explains why the northern gene-pool is still predominately blood from the first men. Today they still stand united under their new king, waiting for a chance to avenge their old lord and kill the people who executed him.


Location

The North is one of the major factions in Westeros in the mod AWOIAF. The North is located at the topmost part of the map, bordered by the Riverlands to the south and separated from being higher north by a high ice wall. The North is ill suited for growing most kinds of crops, and instead rely on importing their goods from The Riverlands and hunting woodland creatures for meat. Because of how remote and vast the northern kingdom is they produce very hardy and self productive men to fight for them. They also believe in the old gods rather than the faith of the seven that the rest of Westeros follows.


Hierarchy

Leader

King Robb Stark


Lords

Lord Jon Umber

Lord Galbart Glover

Lord Roose Bolton

Lord Rickard Karstark

Lord Helman Tallhart

Lady Maege Mormont

Lord Wyman Manderly

Lord Medger Cerwyn

Lord Robin Flint

Lady Lyessa Flint

Lord Halys Hornwood

Lady Barbrey Dustin

Lord Howland Reed

Lord Ondrew Locke

Ser Marlon Manderly


Ladies

Work in Progress


Fiefs

Towns:

Winterfell

Barrowton

White Harbor


Castles:

The Dreadfort

Widows Watch

Karhold

Old Castle

Greywater Watch

Last Hearth

Deepwood Motte

Torrhens Square

Flint's Finger

Moat Cailin

Bear Island

Cerwyn

Ramsgate

Hornwood


Villages:

Bear Village

Crofter's Village

Respite

Stony Shore

Sea Dragon Neck

Sheep's Head

Blazewater

Farsfog

Grey Cliffs

Weeping Water

Norrey

White Knife

Saltspear

Broken Branch

Long Lake

Fever

Last River

Fishing Village

Troop Tree

The North has a fairly balanced troop tree, with their cavalry and infantry being decent and their archers being slightly weak. The northern infantry and cavalry is good in both field battles and sieges. Northern units tend to be medium units, with not too heavy or too light of armor. This means that they have decent armor and a good speed to keep up as well. A good tactic with Northern units is to send your cavalry off to the side and send your infantry immediately charging in. Once the enemy charges their units you can tell your cavalry to charge to mow them down. Have your archers behind your infantry on some type of hill if there is one.


Troop Tree Placeholder


Extra Information

The North will aid The Riverlands in their war with The Westerlands.

Eventually The Iron Islands and The Reach will declare war against The North and The Riverlands

If you select a Northern Race in character creation then it is possible to gain a Direwolf as a companion.

The main questline of the mod is tied to The North.

The North has the largest amount of land in comparison to the other kingdoms.

The Northern men descend from and follow the culture of the first men rather than Andals due to them holding off the Andal invasion.

Recruiting units from The North

In order to recruit Northern units from villages you own as an independent kingdom you will need to select a Northern race on character creation. Northern units can be recruited from villages regardless of player status unless they are hostile to The North. Additional ways to recruit Northern units is to rescue them from enemy lords parties, find them in taverns, or rescue them from enemy garrisons.