AWoIaF Beta 9 changelog
Changes
- Your kingdom culture will now depend on which 'people' you choose when creating a character.
- You can now only change to affiliated cultures.
- Added Riverlands as a starting 'people' choice.
- Adjusted AI mesh for Thorrens Square.
- Adjusted AI mesh for Pyke.
- The Reach and Riverlands no longer start at war with the Westerlands.
- The Riverlands start allied with the North.
- Re-done trigger for auto indictment.
- Added the ability to change your faction colour.
- Added ages to all women.
- Buffed Giants.
- Added Dragonstone scene made by LordCanute.
- Changed some terrain borders and textures.
- Removed the faction coloured display messages - i thought these were too distracting and ugly.
- Tried to standardize all the display message colours.
- Made the events a little better.
- Added more npc's.
- Your son and daughter now look younger.
- Added new quest - Old Valyria.
- Added menu's to harbours.
- Adjust every single generic face code. All cultures should look different now.
- Added new armours with permission from Bilwit.
- Added Bolton troops.
- Added Karstark troops.
- Added Stark troops.
- Added Frey troops.
- Added Lannister troops.
- NOTE: all troops are pretty much the same for now - but with different armour/items/names. Later when time allows i shall change type and stats.
- Bolton, Karstark, Stark, Frey and Lannister lord's armies are composed of only there own troops. This includes the fiefs they own inc guard/prison/castle troops. Making them effectively their own faction within a faction.
- Modified and balanced the bridge of skulls quest.
- Modifications made to the campaign map.
- Added a new option to start with static wars.
- Added new events.
- Added new quest - Bastards and Broken Things.
- Added 9 more castles and 8 more villages to Westeros.
- Made adjustments to horse/camel stats.
- Removed some un-needed items and textures, updated others.
- 'Unify' UI textures and backgrounds.
- Added higher quality Westerland banner textures.
- Added new scene props including commissioned Weirwood trees.
- Adjusted Veteran Unsullied armour so they don't fall into the heavy armour category.
- Buffed all upper tier soldiers. This fixes problems with some soldiers having less skills than lower ranked soldiers due to armour penalties.
- Created faction specific trumpeters and distributed them into lords armies.
- Removed religious troops from lords armies.
- Made some more optimisations to meshes and shaders. Added lods etc.
- Spellchecked more files.
- Added 5 new trainers to certain locations to recruit faction specific troops.
- Added a new companion - Dialogue created by Kokalo.
- Added 10x new helmets and 1x sword made by Kraggrim - donated by robertidaniel.
- Adjusted length of Longclaw.
- Adjusted length of Ice.
- Valyrian swords now do bonus to shields.
- Added some new companions for some lords.
- Adjusted some character creation stats.
- Adjusted the amount of Wildfire you can purchase.
- Buffed Wildfire slightly.
- Adjusted the after battle options to be dependant on religion.
- Re-written the after battle options if fighting in a lords army.
- Buffed the wildling tower shield very slightly and made it much larger.
- Thenns now have their own army composition and troop tree.
- Added some extra music.
- Replaced interior and prison scene for Antlers.
- Added VC code for Hornmen so they actually do something now. - animation still needed.
- Added new logo created by Kokalo.
- Added 6 more castles.
- Added 6 more villages.
- Adjusted the cost of troop upgrades. lower level cavalry may be slightly higher to upgrade but all higher levels are much much cheaper to upgrade.
- Adjusted angle of every map icon.
- Balanced all headwear.
- Thenn peasants are recruitable via certain villages.
- Changed the way party size works - properties owned by the player now increase max party size.
- Added new scene for Iron Mine.
- Added new scene for Gold Mine.
- Added Shaunremo's skybox mod.
- Added weather script to the rest of the mission templates. Weather will be applied to every scene now.
- Improved fps in Kings Landing.
- Re-wrote harbour code and added scenes to each.
- Added 99 new custom battle scenes. No more mountains on flat terrain.
- Changed the way bribing the village elder works. This cannot be done if you have low honour. It will also not revert you to the 'supplies' menu.
- Removed the quest Old Valyria until it can be bug fixed.
- Gave all major cities extra garrisoned troops. This will give the player a better challenge when trying to take key locations.
- Adjusted some face codes.
- Removed some more redundant items.
- Removed some of the kingsguard feature until I have the time to fully integrate and fix it.
- Adjusted some high tier troops stats.
- Added new Stormlands armour
- Made changes/fixes to Oldtown
- Made changes/fixes to Winterfell
- Changed Freefolk banner.
- Changed Nights Watch village names.
- You should no longer loose relations with the Nights Watch if you take another factions lord prisoner.
- Made some small changes to some scenes.
- Made some small changes to the map.
- Made some balance changes to all missile type weapons.
- Made some small balance changes to Westerland/Lannister missile troops.
- Added 3x new reach armours created by Kraggrim and donated by Robertidaniel
- Added 4x new helmets created by Kraggrim and donated by Robertidaniel
Fixes
- Fixed a crash that occurred when selecting one of the female faces.
- Fixed any more instances of missing mesh pictures.
- Fixed incorrect town/castle mesh pictures.
- Fixed an issue where you would only receive 2 wildfire and not 10.
- Fixed some issues with some scene props.
- Fixed an exploit with the Mystic Merchant.
- Fixed issue with character creation overlaying text when clicking on 'random'.
- Fixed issue with village elders.
- Added back lord companions that was accidently removed.
- Fixed wildfire exploit.
- Fixed and added back Winterfell brothel.
- Fixed prison entry in Castle Black.
- Fixed entry points in Kings Landing.
- Fix faction strings.
- Fix script error when winning a tourney.
- Fixed not being able to choose Dothraki, Targaryen or Vale as starting 'people' choice.
- Fixed battle order menus - thanks to Moto.
- Fixed measter not appearing in your fort.
- Fixed moon brothers camp scene.
- Fixed Dothraki camp scene Ai mesh.
- Fixed septons not appearing in courtrooms.
- Been through every town and castle scene and fixed passages/entry points plus ai mesh etc.
- Fixed religious troops not changing if the center changes religion.
- Fixed flying missile meshes.
- Lots more small tweaks/fixes.
- Fixed Flint's Finger scene.
- Fixes to Ten Towers scene.
- Gave House Targaryen the correct banner.
- Fixed an issue with the quest 'Bastards and Broken Things' giving negative honour and relations with neutral faction.
- Fixed Dragonstone issue with the Prison and moved passages for the Arena.
- Fixed exploit in Winterfell Arena.
- Fixed issues with relations between the North and Iron Islands.
- Fixed some units missing gloves - all top tiered units are now guaranteed to wear gloves.
- Fixed more issues found with some meshes.
- Fixed issue with some parties travelling on the ocean not using a ship.
- Fixed various options not working.
- Fixed beards clipping through some armours/helmets.
- Fixed Crakehall scene - entering prison.
- Fixed issues with agents wearing incorrect clothes at weddings.
- Fixed instances of transgender dressing.
- Fixed incorrect multiplayer quick battle troops.
- Fixed incorrect shaders for some materials in the Red Keep.
- Fixed some entry points in Thenn scene.
- Gave Celina Belmore the correct father.
- Correctly gave Barrowton to Lady Barbrey Dustin.
- Fixed red text in prelude.
- Fixed some special troops trainers having incorrect equipment.
- Fixed some guards showing messages twice.
- Fixed some missing items.
- Fixed Bastards and Broken Things quest text.
- Fixed We take what is ours quest text.
- Fixed Darry Great Hall.
- Fixed flag for Mary Mertyns
- Fixed flag for Manfred Dondarrion
- Fixed flag for Harwood Fells
- Fixed flag for Richard Horpe
- Fixed flag for Arwyn Oakheart
- Fixed flag for Alysanne Bulwer
- Fixed some instances where Targaryen was spelt incorrectly.
- Fixed clone kingsguard in kings landing.
- Fixed issue with resting at Braavos.
- Fixed an instance where you could sometimes CTD in battles. - to test
- Fixed Pentos and Lys siege scenes.
- Fixed/changed various other scenes.
- Fix some bugs in Jacobhinds moral code.
- Change out some models/textures/shaders.
- Changed/balanced all shields. Faction shields should block much more damage now.
- Added new music and converted all to ogg. for better performance.
- Added new items/models.
- Factionised more items.
- Fixed unable to progress Vary's quest.
- Fixed Alfred dyeing when he shouldn't.
- Re worked a load of random events. You now shouldn't loose any stats in any of them and others outcomes make more sense.
- Adjusted items/gear for all bandits and peasants.
- Fixed Lys troop tree.
- Fixed issues with music. Each culture should play in the correct locations now. It was a bit of a mish mash before.
- Adjusted some stats of items.
- Afterdeath battle cam/battle continuation now also works in ambushes.
- Completely removed the lag when re-entering the campaign map.
- Reduced general lag/stuttering on the campaign map.
- Found some more tourney troops without weapons.. so equipped them.
- Changed most face textures.
- Fixed many scenes.
- Fixed some battle maps where you start right at the edge.
- Fixed armies not engaging when you join an already ongoing battle on the map.
- Fixed issue with not being able to attack some parties if you didn't have negative relations (ie Lannister quest party).
- Fixed issue with weaponsmith in Qohor.
- Buffed Valyrian weapons.
- Added being able to whistle your horse.
- General bug fixes.
- Re-worked starting characters and gear.
- Added quest 'Bridge and Bones'.
- Added Daenerys Targaryen.
- Added The Tower of Joy.
- Added Illyrio's manse.
- Added new quest 'Bolster the Black'.
- Added new scene for Robber Knights Camps.
- Added some new animations.
- Adjusted/fixed some companion dialogues.
- Added 3 new Valyrian swords.
- Added Fire Sword.
- Updated the formations and formai code to moto's new code from VC. Performance for me has increased 2 fold! I can now have 351 battle size with 60fps and zero stuttering. A huge improvement.
- Updated info pages.
- Added several extra npc's to various locations.
- Changed scene for Qohor.
- Changed/fixed Braavos great hall.
- Fixed some cases where castle black was still receiving tournaments.
- Added more sea routes.
- Fixed Night's Watch villagers not having weapons and being incorrect troops.
- Villages should now change culture when taken by new factions.
- Changed dialogue for sieges and fixed some bugs related to this.
- Adjusted/fixed ai mesh for Riverrun.
- Adjusted siege menus to be more user friendly and fixed any bugs related to this.
- Removed pre battle orders from sieges as this just caused issues.
- Adjusted dialogues for having a child.
- Your child will now slowly grow into an adult.
- Fixed Sherrer having wrong terrain.
- Added 5 new villages to Essos.
- Added 5 new castles to Essos.
- Fixed issues with Evenfall Hall scene.
- Added Ambient Occlusion to some models.
- Changed all names of Bandit leaders to be specific to origin.
- Adjusted flora.
- possible fix for certain bandits/pirates whizzing around the battle maps at 100mph.
- Lots of optimisations made with meshes.
- Added Braavos town and arena made by Gokiller.
- Added Sea Dragon Neck village made by cakeflirty.
- Fixed double instance of some lord companions if they were taken prisoner.
- Added slave troops to Essos. - Certain Essos cities use mercs as part of their armies, although you can recruit peasants and turn them into slaves for a quick cheap troop.
- fixed/changed the twins scene.
- fixed issues with master of whisper dialogues.
- Fixed/Changed wildlings cave scene.
- Fixed Fairmarket siege scene.
- Fixed Vaith siege scene.
- Changed Grassy Vale scene.
- Changed Runestone scene.
- Changed Crakehall scene.
- Fixed issue with some flag meshes.
- Fixed issues with some pic meshes.
- Fixed some brothel keepers appearing twice in brothels.
- Added Kings Landing made by Gokiller. (modified by me)
- Added Casterly Rock made by robercik8211. (modified by me)
- Fixed menu issue for the Bridge of Skulls quest.
- Fixed issues with Bastards and Broken Things quest.
- Fixed issues with Nights Watch troops.
- Fixed issues with some North troops.
- Fixed some spelling/grammar mistakes.
- Fixed issues with Guild Masters not showing in the menu once you have met them.
- Have removed a menu item from Kings Landing for now to stop the not being able to leave bug under certain circumstances.
- Fixed issues at Honeyholt scene.
- Fixed issues at Oldtown scene.
- Fixed Three Towers scene.
- Fix Karhold scene.
- Added extra siege point to Bitterbridge.
- Adjusted Ai mesh for Ashford Scene.
- Adjustments made to Lannisport scene by Gokiller.
- New scene for Antlers Castle.
- Fixed Lannisport arena.
- Added a new scene for the Dreadfort.
- Fix Grassy Vale scene.
- Fix Tumbleton scene.
- You can now take some of your men with you in the starting quests.
- Added Highgarden scene created by Gokiller.
- Fixed scene for Spicetown.
- Adjusted Winterfell scene and made ai mesh much better.
- Added more banners for player selection.
- Adjusted/added some music.
- Some other tweaks/fixes/spelling fixes etc.