AWoIaF Beta 8 changelog

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  • Changed the hair texture so many hairs are not as 'silver'.
  • Adjusted music for hunting.
  • Removed lods of animals when hunting.
  • Loads of changes to the campaign map.
  • Changed some village names to be more correct according to lore.
  • Added new Dragonstone armours made by bloc.
  • Changed all Dragonstone troops.
  • Added some passive quests. These can be found through rumours throughout the world.
  • Changed a couple of companions to 'legendary'. They cost more but have increased stats and correct armours etc.
  • Adjusted cost of troops/mercs etc. Troops from a different faction will cost more.
  • Fixes made to Custom Commander.
  • Fixes made to Freelancer.
  • Performance fixes.
  • Optimised some texture sizes.
  • Fixed script errors in the Citadel.
  • Changed music type in Whore houses.
  • Fixes made to outpost scenes.
  • Fixed issues in Selhorys great hall.
  • fixed fossoways and morrigens banners
  • Rubbish items will show less in shops now.
  • Added new Standard bearer flag banners.
  • Reduced the amount of trophies.
  • Fixed Valyrian face and hair.
  • Added traits.
  • Updates/changes/fixes to forts/outposts.
  • Fixed some helmets and coifs showing beards through them.
  • Reduced map freezing when leaving scenes etc and going back to the campaign map.
  • Re-written code for calculating center relation regarding religion. This fixes the bug related to villages hating you most of the time.
  • Re-written part of the code for random wars. Random wars are now back, but Westeros and Essos are counted as separate entities. Meaning they wont inter war with each other.
  • Swapped out a load of items for better textures/meshes. Also sorted brf files and removed un needed textures. Made other textures more general across the board.
  • Fixed some bugs with Arrow textures, plus others.
  • Fixed issue with battle wounds if you are not player troop in battles.
  • Fixed issue with player sometimes spawning twice in taverns.
  • Fixed issues with Joining the Free Folk quest.
  • You will no longer be able to borrow money or buy land at Castle Black.
  • Re-wrote dialogues/text for persuading other factions when holding lords captive.
  • Added new tourney scene.
  • Added new tourney heroes.
  • Tourny goers now wear their own gear. Melees are easier than other tournies.
  • Added parts of TPE to make tournaments more exciting and to try and increase their importance in the world.
  • Removed some duplicated Lords/Ladies.
  • Changes made to weather to add more immersion.
  • Touneys in Westeros will have different heroes attend than tourneys in Essos, though both will have a very small chance of either attending the other.
  • Castle Black will never hold tournaments.
  • Started sorting all equipment for skills penalties.
  • Having ironborn veteran reavers in your party will increase looting skill.
  • Reduced heavy and medium armour athletics skill penalty by half.
  • Moved Cerwyn Castle to the correct place according to the HBO show.
  • Increased amount of reinforcements for the Westerlands.
  • Decreased the amount of reinforcements for the Riverlands.
  • Increased leadership and tactics skills to 15.
  • Changed The Arbor scene.
  • Fixed Hunters Pass village having wrong icon.
  • Changed female face textures.
  • Done a bit more work on faction relations.
  • Changed some arena scenes.
  • Fixed issue with hair texture.
  • Updated/fixed eyrie hall scene.
  • Added new quest - Winter is Coming.
  • Updated loads of face codes.
  • Added and updated all dresses in the game.
  • Removed a load of Brytenwalda dresses that weren't needed.
  • Fixed error on prelude screen.
  • Start revamping all armours and helmets. Remove any other items not correct to the current time period.
  • Start revamping scenes.
  • Moved Dothraki locations and gave them proper Dothraki names.
  • Added new Tavern and Great hall to Braavos.
  • Re-wrote all siege text. This now makes more sense and reads better.
  • Fixed mystic merchant exploit. He now doesn't refill his inventory every time you re-enter the tavern.
  • Re-wrote weapon breaking code.
  • Fixed error with map_flag_15.
  • Re arranged the manage ship screen so you can now select all ports to send your ship.
  • Fixed red text errors in Pentos.
  • Changed all tents in camp scenes to be more fitting to the era.
  • Changed camp and entrenched map icon.
  • Fixed issue with Runestone map icon sometimes occurring.
  • Started going though all troops correcting names/spelling and changing army compositions slightly for more variation - Added Northern Pikemen, Changed Hornman to Trumpeter etc
  • Started doing the same as above for weapons and horses.
  • Added two scenes by Ruthven.
  • Due to popular demand, you can now decide if you want The HBO name of Yara Greyjoy or the ASOIF Books name of Asha.
  • Reduced amount of troops for the nights watch.
  • Doubled troops of the free folk.
  • Adjusted all map icons to be better placed. All should be easier to click now.
  • Added/fixed Ai mesh for Harrenhal.
  • Made changes to Pyke siege scene - this should hopefully be better.
  • Fixed Ai mesh at Banefort.
  • Adjusted Winterfell scene to be a little less resource intensive.
  • Fixed bug with wrong ladies appearing in Dragonstone instead of Storms End.
  • Four new pieces of armour added created by Thanewulfgharn.
  • Buffed Faceless Men.
  • Started rectifying miss-spellings, grammar etc.
  • Added Hornwood and respective village.
  • Added Lightbringer, Celtigars Axe and a Valyrian Scimitar all made by Thanewulfgharn.
  • Fixed red text errors in Casterly Rock.
  • Fixed red text in Winterfell.
  • Fixed red text in Highgarden.
  • Changed Kayce scene.
  • Fix some music uses.
  • Removed Kingsguard feature for now until its re-worked.
  • Added the Inn of the Kneeling man.
  • Added the Old Stone Bridge Inn.
  • Fixed Ironborn flags.
  • You and your men can now rest at some of the special locations for a fee.
  • Fixed issues with custom maps not working every time.
  • Fixed a lot of inconsistencies, fixed some incorrect scenes, wrong troops in wrong places, inaccurate text, fixed some missing collision objects plus more.
  • Created and changed animal map parties to have the correct map icons.
  • Fixed bug with moving terrain borders.
  • Added new plate armoured horses and armours.
  • fixed issue with pre battle orders not always working.
  • Completely overhauled all Economies. Things should be much better now with items from different regions more apparent and trade a little more fun. - feedback welcome as more work possibly to be done.
  • Buying stone from the quarry now depends on your trade skill.
  • Re-wrote dialogue for quarry foreman.
  • Fixed Ram head in scenes incorrectly positioned.
  • Fixed not being able to enter farmstead.
  • Fixed all quest notes not showing.
  • Fixed some tourney goers not having correct armours or weapons causing some not to move.
  • Fixed floating sacks in Long Lake village.
  • You now need 200 renown before you are invited to any tournaments. - This stops spamming quests you are not likely to win in early game.
  • Fixed an issue related to killed agents in battles. This also fixes problems with having to retreat.
  • Added more of UncleSamuel's dialogue/grammer/spelling fixes/changes.
  • Re-worded the character naming preferences on game start to be more understandable for people who have not followed the setting before.
  • You can now also rest at the Crossroads Inn.
  • Fixed some shader issues on some armours.
  • Fixed Citadel scene.
  • Fixed issues with the Night's Watch troop tree.
  • Reduced smoke omitted when burying the dead after battle.
  • Updated Jacobhinds moral code which fixes many bugs.
  • Halved the rate of border incidents.
  • You can now hire a maester at your fort.
  • Stopped some siege ramps being destructible.
  • Optimised all map icon textures.
  • Changes made to the wall scene to try and make sieges better.
  • Adjusted/fixed issues with various scenes.
  • Adjusted hair and beard shaders.
  • After the initial starting sequence your health will be refilled upon entering the map. This fixes problems when encountering hostile parties.
  • Lots of other fixes/optimisations/adjustments.