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Author Topic: V5.0 Changelog  (Read 2783 times)

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Offline Produno

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on: April 21, 2019, 04:17:20 PM
Changes

Added new UI elements created by @thenewking
Added new menu loading art created by Kuk Filip
Removed many unused scenes, parties, constants and variables.
Adjusted some siege events.
You should now lose less men in any events whilst sieging.
You can no longer 'duel' Whitewalkers.
Added various new assets.
Added some extra details to the map.
Added Obsidian spots on Dragonstone:
  • You can now build an Obsidian mine if certain requirements are met.
The players son or daughter should now be assigned the players banner when given a fief.
Dothraki towns will no longer have children running around them.
Added 1x new village (Updating**)
It should be a bit harder to make castles surrender now.
Made improvements to battle Ai:
  • Some performance improvements.
  • Fixed Knights not switching from banners.
  • Various other improvements which should make the Ai act a little better.
Changed some menu backgrounds.
Removed any other redundant ways to recruit prisoners (You can only do this from the Camp menu now)
Changed music files back to .ogg format instead of .wav. This should hopefully help alleviate some of the crashes people are having.
Rotated banners to they face towards gravity.
Improved/Balanced Spy functionallity:
  • Adjusted price of sabotage missions.
  • Adjusted sabotage mission text.
  • Improved spy presentation menus.
  • Increased the chance of your spy getting caught, but if successfull the effects can be devastating.
  • Increased the time for spies to work from 12 hours to 24 hours.
  • Increased relations hit if your spy is caught.
Qarthigar and Taelon should now have random relations with the player and prosperity. Before it was always the same.
Added more hints.
Added new companions:
  • Obara Sand.
  • Nymeria Sand.
  • Tyrene Sand.
Son, Daughter and event companion should now have clothing.
You can now take more people with you into the farm quest.
Added some new terrain borders.
Fixed sea terrain not having a border.
Changed all the banners in the game for new ones and added many more created by Dinofelis22.
Added 9 more Lords to the Vale and 3 more lord companions.
Added 17 more lords to Dragonstone.
Added 4 more lords and 2 more lord companions to the North.
Added 6 more lords and 1 lord companion to the Riverlands.
Added 7 more lords to the Reach.
Added 10 more lords to the Iron Islands.
Added 3 more lords to Dorne.
Added 9 more lords to the Westerlands.
Added 4 more lords to Stormlands.





Scenes

Added the new village created in the live stream.
Fixed incorrect scene props at The Twinns.
Improved White Harbour siege scene
Improved Pyke siege.
Placed mantlets correctly at Lordsport.
Fixed scene prop issues at Thenn Valley.
Created new Free Folk camp scene.
Created new North village.
Fixed issues at Riverrun siege scene and added an extra way to enter the castle walls.
Fixes/Changes to The Twinns scene.
Added Hardhome scene created by Gokiller.
Added Lord Harroways Town scene created by Gokiller.
Added Vaith scene created by Gokiller.
Fixed issues at Honeyholt.
Fixes to Bitterbridge siege scene.
Moved the player storage chest in Lorath hall to make it more accessible.





Fixes

Fixed incorrect scene props and Ai mesh issues at all entrenched scenes.
Fixed losing your beard if wearing Greyjoy Elite plate armour.
Fixed losing your beard if wearing Targaryen plate armour.
Fixed various typos.
Fixed Taelon sometimes being spawned inside Qarthigar.
Fixed an issue with game_event_simulate_battle script.
Fixed error messages showing when selecting infiltration missions.
Changed various incorrect shaders on some armours plus other items.
Fixed many resource issues.
« Last Edit: September 12, 2019, 12:53:58 PM by Produno »



 

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