If you don't receive an activation email after registration, then please post in the help and support section with your screen name
This mod will NOT work with a pirated copy of Mount and Blade Warband!

Don't forget to support me on

New Patreon news update

Post reply

Note: this post will not display until it's been approved by a moderator.

Message icon:

(Clear Attachment)
(more attachments)
Restrictions: 4 per post, maximum total size 192KB, maximum individual size 128KB
Note that any files attached will not be displayed until approved by a moderator.

shortcuts: hit alt+s to submit/post or alt+p to preview

Topic Summary

Posted by: Hobs
« on: July 25, 2018, 06:04:50 PM »

Is that intentional?

As seems a bit weird that you can take over the westerlands and all of a sudden the villagers are all wildings
Posted by: King J
« on: July 24, 2018, 08:48:47 PM »

afaik the villages don't change, only the patrols you can hire by talking to your master of law.
Posted by: Hobs
« on: July 24, 2018, 10:59:19 AM »

Yes all of this has been done, what I meant is that it doesn't seem to actually change anything.
Posted by: Maester Rawl
« on: July 24, 2018, 05:52:47 AM »

You can by owning a town. Next, hire a Master of Whispers and then talk to him about changing your kingdom's culture.
Posted by: Hobs
« on: July 23, 2018, 10:17:42 PM »

Asking the question for clarification, if you pick wildling as your starting character past are you locked into only having your villages produce wildlings?

Whenever I've decided to start a wilding (mainly for the giant companions) my villages only produce wildling troops no matter what I change my culture to.

Is this a feature or a bug?

New Patreon news update