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Messages - Tages Grey

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A World of Ice and Fire / Re: House Armor / uniform
« on: May 16, 2019, 04:52:07 PM »
The best thing you can do is get Morghs M&B WB-WFAS Editor.  With this editor you can edit which items come up for sale in the different factions, edit what you receive as starting gear, and a lot of other fun things.  It takes some time to learn, but once you get a hang of it is great.

In order to change the weather manually you must turn on the cheat menu by pressing the CTRL and ~.  Once you activate cheat menu go to your camp then choose "Options" then click "Cheatmenu"  You will see an option to change weather.

Bugs / Re: [v 4.3.1] Afterbattle prison etc. bug
« on: May 11, 2019, 09:54:43 PM »
This link will take you to the forum the temp fix can be found in:


A fix for this bug is being worked on.

A World of Ice and Fire / Re: Faction not getting destroyed
« on: May 11, 2019, 05:29:12 PM »
They will not leave their faction in prison and will remain vassals.  In order for them to defect or be indicted for treason they must be released.  Releasing them allows loyalty decay to run its course. Just continue to wipe out their armies each defeat is -5 loyalty to their liege lord

A World of Ice and Fire / Re: How to have kids in this?
« on: May 10, 2019, 07:41:21 PM »
If you married Cersi that is just code talk that Ser Jamie is coming over later...

A World of Ice and Fire / Re: How to have kids in this?
« on: May 10, 2019, 06:59:25 PM »
In order to get your wife to have a child you need 98-99 reputation with them.  You can use the castle bard to write poems to them once a week as well.

Thanks Longbottom figured out how to recreate it and to temporally fix it!

Okay, here is what I discovered on this bug thus far, including temp fix:

1. The major contributing factor is were your companions are listed in the party. Placing a companion on the very bottom of the list is the easiest way to replicate bug.  (Never dawned on me this was a contributing factor until I readjusted your party so I could upgrade your companions looting skill)

2. To immediately end the bug bring all of your companions directly under you in the party list ie:
William Sharp
Thros of Myr

3. To replicate the bug all you have to do is scatter your companions throughout your party.  To cause immiediate bug place a companion at the bottom of the list ie (In some cases it takes 5 battles for the bug to fully come into effect, the first noticiable effect will be prisoners, then loss of moral gain, followed by inability to loot.):

William sharp
Nothren Cavalry
Northren Hoseman
Nothren Footman
Thoros of Myr
Vale Footman
Tiger Cloak Archer

4.  You can actually run a party like this and get all affects of the bug in randomnivity (Meaning that you will lose moral gain, looting ability, or recieve one of each prisoner at a time without the full annoyance of the bug being present) 

William sharp
Nothren Cavalry
Northren Hoseman
Nothren Footman
Thoros of Myr
Vale Footman
Tiger Cloak Archer

If the temp fix does not work for any of you, post a save and I will try to find another in game fix while a permanent solution is being worked on.

Hope this helps relieve some of the stress this bug is creating for some of you and also put us on the path of solving it.  Make sure to applaud Billy Longbottom for his post, without him we would still be up the creek!

A World of Ice and Fire / Re: More wars declared?
« on: May 09, 2019, 02:28:29 AM »
No.  Static wars does seem to limit the field of bloodshed without the players interference.  I tend to turn off static wars after the Targaryen Invasion or the Red Wedding event.

Bugs / Re: Cattles
« on: May 09, 2019, 02:10:37 AM »
My understanding is that the cattle farmers have all moved into selling Wagyu beef.  I think now the player roughly pays 2000 stags for every village rep they gain from cattle missions and roughly the same for bringing cattle for the marshal.

Bugs / Re: v4.3 (latest) - Factions remaining united after defeat
« on: May 09, 2019, 02:05:26 AM »
Getting lords to defect is a pain, but their loyalty does crumble after multiple beat downs.  A lords loyalty to a faction leader is influenced by if they own a fief, for every defeat, every rewarded fief, and regrettably I think battles they fight with their liege. Another way to lower their loyalty is to start feuds with the travelers found in the tavern.  I usually get them to feud with their liege lord, then invade.  By getting them in a feud status with their liege you can easily start to see indictments for treason and defections begin as their armies are defeated in the field.

Bugs / Re: v4.3 (latest) - Factions remaining united after defeat
« on: May 08, 2019, 02:05:19 PM »
Factions not being totally destroyed after being destroyed is normal.  A faction is only destroyed when a certain percentage of lords have been either been recruited by you or defected to other factions.  Just think of it this way, they are the resistance to your or another factions unlawful occupation of their lands.  Just because all the land is taken doesn't mean the war is over....

White Walker Invasion will trigger as long as you do not turn it off in the Camp Options Menu.

If you control your own kingdom  you will be unable to access the faction shop of the faction shop.  I believe Kings Landing may be the only faction shop you can access, if you are the ruler of your own faction.  If you belong to the Dragonstone Faction you should be able to access it at 70+ reputation points.  Hope this helps.

Help and Support / Re: Cant figure out how to switch Religion... HELP
« on: April 30, 2019, 11:12:20 PM »
Yes, you can conquer the castle and they will still be there.

Bugs / Re: [v4.2] No morale boost, loot, xp or prisoners from battles
« on: April 29, 2019, 10:16:45 PM »
No luck in the attempt to recreate this in either 4.2 or the 4.3 test, I tried 2x times on each.  It might have just be a line misalignment or corruption on the save file.  I get these occasionally when I use the steam download, or if I use morghs while in game playing.

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